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Wednesday, August 31, 2005

Next-Generation Games

Project Gotham Racing 3Ever since the Xbox 360 was revealed at E3, there have been a few dozen games revealed for that system. Everything from Project Gotham Racing 3 to Perfect Dark:Zero has been announced and shown off for the next-generation system. Microsoft seems to love boasting about the graphical quality of their games.

Which begs the question: Where are Nintendo's games?

There are none (or very few). No major games have been announced for the system, and Nintendo is focusing on hyping up the new Zelda game at the moment. The general feeling I've received is that Nintendo does not want any games announced, least the 'secret' behind their "Revolutionary" controller be revealed.

While this does add to the suspense (I guess), it more that not adds to the frustration. Nintendo almost seems to be intentionally trying to put itself in the background, especially compared to Microsoft, who are practically dancing around in bikinis singing "Look at our beautiful Xbox 360!"

I seriously hope that Nintendo knows what they're doing. Otherwise they're going to be fighting a long, uphill battle in the coming years.
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posted by Tyrantmizar at 3:16 PM | TrackBack | 0 comments

Tuesday, August 30, 2005

Revolutionary Controller

NintenforkFirst, a bit of background. At E3 in May 2005, Nintendo revealed for the first time, the next-generation console - codenamed Revolution. They revealed the actual system, but did not say anything about the controller, other than 'some other time.'

Since then, they haven't said a word more, except that it will be revolutionary (*sparkle sparkle*). In fact, they said that it will be revolutionary (*sparkle sparkle* again) so many times that they're starting to hype it up.

Well, guess what Nintendo? Hype is the superstar killer. I've said this several times, most noticeably when I compared Halo with Halo 2. If you guys hype up the controller much further than what you have already, then it better damn be revolutionary.

When Nintendo finally reveals the Revolution's controller, two things will probably happen. It may well be as revolutionary as they have said. There will be cheering abroad, and Nintendo gains some lost ground in the console business. Or, if it turns out to be a piece of crap, Nintendo may go out of business, or at least be regulated to the handheld market. Or it could divide gamers everywhere. Some will think it's awesome, while others think it sucks.

We won't know until they reveal it. But when they do, gamers everywhere will be able to see how much of a future Nintendo has.
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posted by Tyrantmizar at 3:40 PM | TrackBack | 0 comments

Saturday, August 20, 2005

Bleh

SnailThis summer has been slowwwww. Nothing is happening!! Nothing really, anyway. Nothing to blog about: there are very few new games, and it is the grace period between E3 and the winter holidays.

Basically, this small blog of mine is going in a small hiatus untill something interesting happens (heaven forbid).

Or I could start reviewing random games.... hmmmmm...
posted by Tyrantmizar at 11:59 AM | TrackBack | 0 comments

Monday, August 01, 2005

Fire Emblem: The Sacred Stones Reviewed! --Overview

Fire Emblem: The Sacred StonesHere are the final scores:
Graphics: 9
Sound: 8
Gameplay: 9
Replayability: 8
Plot: 9

My final score: 9/10 (not an average)

This game is fantastically presented, with an involving storyline and excellent character dynamics. There are so many ways to play this game it isn't funny. You can focus on a few units and make them super-powers, or you can strive for a well-rounded and balanced team. The artwork is top-notch, with eerily good character sprites. The sound has full-blown orcastrated music, which is beyond belief coming from the GameBoy Advance's speakers. And once you're done with one character's path, you almost have to pick the game up and play it through with the other. I would highly recommend this game to anyone who likes strategy/rpgs, and also to anyone who liked Advanced Wars or the other Fire Emblem.
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posted by Tyrantmizar at 11:12 AM | TrackBack | 2 comments

Fire Emblem: The Sacred Stones Reviewed! --Plot

Fight!I finally got Fire Emblem finished! Granted, I wasn't exactly playing it night and day... Anyway, this is the plot post.

I am going to try to make this as spoiler-free as possible. If you don't believe me, then don't read this post!

Let us start with the presentation of the plot. As mentioned in my previous Fire Emblem review posts, the plot is seen in the conversations between characters. Suprisingly, this works extremely well. It is easy to get involved in the storyline, and if you don't want to listen to them ramble, the START button will skip (I believe) any conversation.

There are also support conversations. They are conversations between units (yes, on the battlefield) that give statistic bonuses and a nice insight into the the character's personalities. I find it amazing that the authors of this storyline managed to keep all of the characters personalities straight. Each person says something that they would say, and rarely just what needs to be said to advance the plot.

There isn't much to say about the plot. It is very involving and actually quite good. Get this game for the plot, but don't keep it for the plot. There are other things to keep playing the game for.

+8 presentation of the storyline
+2 for storyline
-1 because I feel like it
9 for plot
Graphics, Sound, Gameplay, Multiplayer, Replayability, and Plot.
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